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Two Bit Circus Named to Fast Company’s Annual List of the World’s Most Innovative Companies for 2020
March 10, 2020
Two Bit Circus has been named to Fast Company’s prestigious annual list of the World’s Most Innovative Companies for 2020. The list honors the businesses making the most profound impact on both industry and culture, showcasing a variety of ways to thrive in today’s fast-changing world. “It’s an honor to be recognized by a company we’ve loved and respected for so long,” said Brent Bushnell, CEO and Roustabout of Two Bit Circus. “Circuses aren’t built in a day. I’m so thankful to our passionate team and the enormous effort they marshaled to pull off this project.” “Our goal for Two Bit Circus is to provide our guests with an experience that they can’t get anywhere else,” said Eric Gradman, Mad Inventor and Co-Founder of Two Bit Circus. “From a Story Room to a new VR experience or an interactive trivia show, our aim is to provide customers with new forms of fun and to give experience creators a new development platform for bringing people together through play.”
Two Bit Circus has been named to Fast Company’s prestigious annual list of the World’s Most Innovative Companies for 2020. The list honors the businesses making the most profound impact on both industry and culture, showcasing a variety of ways to thrive in today’s fast-changing world. “It’s an honor to be recognized by a company we’ve loved and respected for so long,” said Brent Bushnell, CEO and Roustabout of Two Bit Circus. “Circuses aren’t built in a day. I’m so thankful to our passionate team and the enormous effort they marshaled to pull off this project.” “Our goal for Two Bit Circus is to provide our guests with an experience that they can’t get anywhere else,” said Eric Gradman, Mad Inventor and Co-Founder of Two Bit Circus. “From a Story Room to a new VR experience or an interactive trivia show, our aim is to provide customers with new forms of fun and to give experience creators a new development platform for bringing people together through play.”